Description
In need of a reading intervention that captivates and encourages your readers? Burnbridge Breakouts, a digital escape room series, provides reading intervention for 8th and 9th grade students who read at a 4th-5th grade reading level.
Here’s why this reading intervention is effective (and awesome):
✨ Each game = a reading adventure with puzzles & riddles
✨ Students are engaged in collaboration and critical thinking
✨ Students practice making inferences, sequencing, & prioritizing information
✨ You get thematically-related and target grade level nonfiction readings, creative writing, vocabulary & research activities
Still not sure if it’s a right fit for your students? Try a sample of this digital escape room here!
More about the reading intervention digital escape room:
✨ These are games #2-4 in the Burnbridge Breakout series
✨ Activities follow different teen protagonists as the mystery in Burnbridge grows
✨ Students learn more about the town’s history, gathering clues to solve the mystery
✨ Designed to take 8th & 9th grade below-level students 45-60 minutes
✨ Includes a complete Teacher’s Guide, extension activities, and an answer key
✨ If you have students complete any of the accompanying assignments, you could make this last several days
✨ The game is meant to act as a ‘bridge’ to the on-level assignments
What teachers like you are saying about Burnbridge reading intervention digital escape room:
Your Burnbridge Games #2-4 reading intervention digital escape room includes:
⭐ Burnbridge #2: Trapped in the Museum, Burnbridge #3: The Haunted Mansion, & Burnbridge #4: The Mystery in the Park
⭐ A link and password to a web-based interactive adventure game
⭐ A full teacher’s guide that includes an intro to the digital interface, a step-by-step guide to solving puzzles, & a complete answer key
⭐ Thematic extension activities written at a 9th grade level (i.e. related nonfiction articles, research prompts, related sources)
⭐ Optional (and editable) written extension activities including an analysis prompt + rubric, a creative writing prompt + rubric, & a game reflection + rubric
Each game is a .zip file. This includes a .PDF Teacher’s Guide and a .PPT with the editable extension activities. Within the Teacher’s Guide, you’ll find a link to the game website and a password. This will allow you and your students to open the game.
This game is best played on computers and iPads – it has not been optimized for phones. As with any escape game, we recommend that you play through it yourself before presenting it to students.
Please let me know if you have any questions! You can always email me at nouvelle.ela@gmail.com. 🙂
If you enjoy this reading intervention digital escape room, please log in and leave a review by selecting “Write a Review” under the “Order Details” section of the “Orders” tab. 🙂
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If you have any questions, I’d love to hear from you!
-Danielle @Nouvelle_ELA
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